Now, the game isn't very balanced at all. To progress you can't really build the city of your dreams. There will always be elements that destroy the image of your creative spree, in fact I'm almost insulted at how "restricted" it feels when not playing in "free play" mode. Most claims are reasonable, like the city needs electricity and prosperity, but that creativity, authority and spirituality are all equally mandatory is annoying. Because all these different "needs" work as a currency system. Some buildings cost a certain amount of authority, but gains you prosperity - for example.
The general happiness of your SimCitizens is also very important to keep a healthy city, so if you allow one of the "currencies" to grow too far, you will obviously drop down on other, and such cause unhappiness.
Not that it's a problem, the game isn't very difficult, and the different themes for venues, workplaces and homes are awesome. The skyscrapers look beautiful at night time, and you are able to create at least moderately stylish cities without "being unbalanced". *SnorT*
I like it. If I'd bought it full price it might've been different. But in essence it's nice, and I want to keep playing all the time, completely immerse and forget about space and time around me. Which is a quality this game still have, despite of not being the ancient original game.
And I just saw the Zelda: Twilight Princess trailer again, and now I just want to run downstairs and plug my Wii in. Iiih!!